| clip(std::vector< Segment > segments)=0 | navlib::Shape | [pure virtual] |
| collides(std::vector< Segment > segments) | navlib::Shape | [virtual] |
| contains(Point &p) const =0 | navlib::Shape | [pure virtual] |
| getBoundingCircle() | navlib::Shape | [virtual] |
| getDistance(std::vector< Point > points) | navlib::Shape | [virtual] |
| getPoints() const =0 | navlib::Shape | [pure virtual] |
| getPose() const =0 | navlib::Shape | [pure virtual] |
| getSegments() const | navlib::Shape | [virtual] |
| globalize(const Pose &pose) | navlib::Shape | |
| localize(const Pose &pose) | navlib::Shape | |
| setPose(const Pose &pose)=0 | navlib::Shape | [pure virtual] |
| ~Shape() (defined in navlib::Shape) | navlib::Shape | [inline, virtual] |
1.5.5